Pixel Home
Pixel Home app icon

Sort the colors, mind the queue and get every pip home. A cozy pixel-art puzzle for iPhone and iPad.

Download on the App Store

Or try the Meadow and today's Daily Flow in your browser.

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The Pixel Home title screen with lives, the shop, gifts and postcards A Brookside garden: two homes, their orders and the Flow Line A Glowcave garden with a color gate Pixel Postcards revealed one piece per cleared level The daily gift and three daily missions
QR code that opens the Pixel Home App Clip

Play today's puzzle without installing

Scan the code with your iPhone camera to open the Pixel Home App Clip: today's Daily Flow in seconds, with nothing to install. If you like it, the full game is one tap away.

Open the App Clip

First in, first out

Little critters called pips wait in their burrows. Tap one to send it out. If its home is ready, it walks straight there. If not, it waits in the Flow Line, and the line moves strictly first in, first out.

Homes take one color at a time and the line is short, so the order you choose is the whole puzzle. Plan it, keep the line moving and fill every home.

Meet the pips

Six little pips live in the gardens, each with a color, a symbol and a habit of their own. Every pip and home carries its symbol, so you never have to tell colors apart by hue alone.

Posy

The welcomer · rose, with a heart

Posy grew up in the rose hedge at the edge of the Meadow and hasn’t missed a homecoming since. The little heart on top beats faster every time a pip reaches its own front door, and after a good Trio it glows for the rest of the day.

Dew

The patient one · blue, with a drop

Dew arrived at Brookside with the first rain and liked the sound of the water too much to leave. While the others fidget in the Flow Line, Dew hums along with the brook, happy to wait a turn. The droplet on top catches the morning light.

Sprig

The explorer · green, with a leaf

Sprig sprouted from a seed someone dropped on a garden path and has been poking into every corner ever since. The two leaves on top twitch whenever something new is near: a switch to turn, a Nook to peek into, a path nobody has walked yet.

Sunny

The bright spark · golden, with a star

Sunny found a crown of sunbeams on the Starlit Summit and hasn’t taken it off once. Cheerful, loud and just a little bit of a show-off, Sunny loves a long Flow more than anything, and the crown glints whenever one gets going.

Luna

The night owl · plum, with a moon

Luna sleeps through the busy part of the day, curled up in a Nook, and wakes when the moon comes up. The glowing orb on Luna’s antenna lights the paths of the Moonlit gardens, so no pip ever has to find home in the dark.

Cinder

The brave one · amber, with a flower

Cinder came down from Ember Ridge, warm as a hearth and twice as quick. Those pointed ears can hear a switch turn from across the garden. Tucked away somewhere, Cinder keeps a pressed flower from the Meadow, to remember the very first home.

300 gardens, twenty worlds

From the Meadow to Prism Falls, new ideas arrive gently: switches that redirect the path, Nooks where a pip can rest, color gates, and a Stretch that lends you one more slot. Clear one of the first ten worlds and it opens again by moonlight, with harder gardens on paths you know.

A fresh puzzle every day

The Daily Flow is a new garden each day, the same for every player, with its own Game Center leaderboard.

At your own pace

No level timers. Undo, hints and rewinding to the last solvable moment are always free.

Fair lives

A life is used only when you give up a jammed attempt at a new level. Replays, Challenge runs and the Daily Flow never cost one.

Things to collect

Up to three stars per garden, Pixel Postcards revealed piece by piece, a daily gift, daily missions and new garden looks.

Yours on every device

Optional Sign in with Apple keeps your garden in your own iCloud. Game Center is there if you want it. Playing as a guest is complete.

Free to play

Pixel Home is free to play. Optional in-app purchases offer extra lives, 24 hours of unlimited lives and Stretch boosters; the daily gift, missions and awards give the same things for free. From version 1.1 the game is supported by ads that never interrupt a level: a short one after every fifth garden you clear, and a video you can choose to watch for an extra life.

We collect no data that identifies you, and the ads are never personalized. Read the privacy policy, or visit support if you need a hand.